“Fight with skill. Play with honor.”
1. Core Rule: Be Respectful
All players are expected to contribute to a friendly and enjoyable environment.
This means:
Treat others with basic respect
Keep disagreements civil
Don’t harass, bully, or target individuals
Being “joking” is not an excuse if the behavior is disruptive or unwanted.
2. Chat & Communication Rules
These rules apply to in-game chat, Discord, and any other official server communication spaces.
2.1 No Harassment, Hate Speech, or Abuse
Players may not post or engage in:
Hate speech or slurs
Racism, sexism, etc.
Threats (real or in-game threats meant to intimidate)
Targeted harassment or dogpiling
Encouraging self-harm or violence
Light trash talk is fine only if it stays friendly and mutual.
2.2 Language & Readability
To keep chat accessible:
No excessive caps lock
No spam or chat flooding
English only in public chats (in-game and Discord)
You may speak other languages in private messages or private channels, but public spaces must remain readable for moderation and general communication.
2.3 No NSFW or Illegal Content
Players may not publicly discuss or share:
Sexual content or pornography
Graphically NSFW content
Illegal content or illegal activity
Extreme gore or graphic violence
Even if you believe it’s “a joke,” it is still not allowed.
2.4 No Advertising
Players may not advertise:
Other Hytale servers
Other games/communities
Discord servers not affiliated with this server
Sharing content with friends privately is fine, public advertising is not.
2.5 No Malicious Links
Players may not share:
IP grabbers
Scam links
Malware links
Phishing links
“Suspicious downloads”
Any unsafe or misleading URL
If Staff believe a link is unsafe, it may be removed even if intent is unclear.
2.6 Doxxing & Privacy
Doxxing is strictly forbidden.
You may not share or threaten to share anyone’s:
Real name (without permission)
Address
Photos
School/workplace
Phone number
Social media accounts
Personal/private conversations
Any real-life identifying info
This includes “joking” about it, implying it, or encouraging others to do it.
Privacy violations are treated as severe offenses.
3. Griefing, Claims, and Property Rules
3.1 Claim Protection & Raiding
Players may not grief, damage, or steal from claimed areas through exploits or unintended mechanics.
This includes:
Using glitches to bypass protections
Breaking blocks through claim boundaries
Forcing entry through bugged mechanics
Manipulating server systems to steal items
Exploiting to grief or steal is bannable.
3.2 Exploit Griefing is Treated as Serious
If you exploit mechanics specifically to damage:
Another player’s claimed property
Server-owned builds
Infrastructure (rails, roads, hubs, etc.)
…it will be treated as intentional griefing, even if you “didn’t know it would work.”
If something feels unintended, don’t do it.
3.3 Unclaimed Areas are “At Your Own Risk”
Outside protected claims:
Theft is allowed
PvP is allowed (see PvP rules below)
Builds are not guaranteed safe
If you build outside a protected claim, you accept the risk.
4. PvP & Player Interaction Rules
4.1 PvP Zones
PvP is enabled and allowed in unclaimed territory.
This means you may be attacked outside of claims and should be prepared when traveling.
4.2 Traps & Trap Abuse
Traps are allowed in general gameplay, but there are limits.
Players may not create traps that abuse server trust systems or protected areas.
Not Allowed
Player traps inside claimed territory
Traps designed to bypass claim protections
Traps meant to trick players using server teleport commands
4.3 No /tpr Traps
Using teleport requests (/tpr or similar systems) to lure players into death traps is not allowed.
This includes:
“Come here I’ll give you items”
“Teleport to me for help”
“Come trade”
Any similar deception using teleport systems
This is considered bad faith gameplay and is punishable.
5. Cheating, Mods, and Exploits
5.1 No Hacks or Cheats
The use of hacks, cheats, or unfair client modifications is forbidden.
This includes (but is not limited to):
Kill aura
X-ray
Fly hacks
Auto-clickers (combat related)
Auto-aim
ESP / entity radar
Movement exploits
If it gives an advantage not intended by vanilla gameplay, assume it is not allowed.
5.2 No Duping or Exploit Abuse
Players may not use duplication glitches or unintended mechanics to generate items.
This includes:
Item duplication
Block duplication
Currency duplication
Any economy-breaking exploit
If you discover a dupe, report it immediately.
5.3 No Unfair Advantage Mods
Mods are allowed only if they do not give an unfair advantage.
Generally Allowed Mods
Performance mods (Optifine, Sodium, etc.)
UI improvements
Shaders
Minimaps (if they don’t show players/entities through walls)
Generally Not Allowed Mods
Anything showing hidden players/entities
Auto combat tools
Anything automating PvP or farming in a way vanilla cannot
Anything bypassing server intended limitations
If you are unsure whether a mod is allowed, ask Staff before using it.
6. Assisting Rulebreaking
Helping others break rules is treated as rulebreaking.
This includes:
Supplying cheaters with items or gear
Assisting in exploits
Hiding stolen goods
Helping players evade punishment
Encouraging others to break rules
“Just helping a friend” is not a valid defense.
7. Reporting Rulebreaking
If you witness cheating, exploiting, or serious rulebreaking, you are expected to report it.
Failure to report may result in punishment, especially if:
You benefited from the rulebreaking
You participated indirectly
You knowingly stayed silent
Reporting helps protect the server and keeps things fair.
8. Item Loss & Refund Policy
In general:
Lost items are not guaranteed to be refunded, including losses caused by:
Death
PvP
Bugs
Lag
Disconnects
Glitches
Staff may choose to restore items in rare cases, but players should assume:
If you lose it, it’s gone.
9. Streaming & Recording
Streaming and recording are allowed and encouraged.
However:
You must still follow chat and harassment rules
You may not use recordings to target or harass players
You may not encourage viewers to raid, dox, or harass others
Content creation is welcome — weaponizing it against players is not.
10. Enforcement
Breaking rules may result in:
Warnings
Temporary mutes
Temporary bans
Permanent bans
Punishments may be increased for:
Repeat offenses
Severe harassment
Cheating/duplication
Privacy violations
Organized griefing
11. Common Sense Clause
If something is clearly abusive, harmful, or exploitative, it may be punished even if it is not explicitly listed above.
If you are unsure whether something is allowed, ask Staff first.
1. Who This Applies To
For the purposes of this Code, the term “Staff” includes (but is not limited to):
Helpers
Moderators
Admins
Developers
Anyone acting on behalf of the server
Anyone who could reasonably be seen as an official representative of the server
If you are Staff, these rules apply to you at all times when acting in an official capacity, and often apply outside the server when your role is publicly known.
2. Core Staff Obligation
Staff’s number one responsibility is to foster a safe, welcoming, and fair environment, while enforcing all rules and conduct guidelines according to their role.
Staff members are expected to act as role models and uphold both the letter and spirit of the rules.
Staff must act:
Fairly
Impartially
Professionally
Consistently
Without personal bias
3. Higher Standards for Staff
Staff are held to higher behavioral expectations than regular players.
This includes, but is not limited to:
3.1 No Abuse of Power
Staff must never use their position, permissions, or authority to:
Intimidate players
Punish unfairly
Silence criticism
Force outcomes in disputes
Threaten bans/mutes for personal reasons
All moderation action must be tied to rules and evidence, not emotion or personal conflict.
3.2 No Favoritism
Staff must not give special treatment to:
Friends
Allies
Nations/groups they belong to
Players they personally like
Likewise, Staff must not unfairly target:
Rivals
Enemies
Players they dislike
Groups they disagree with politically or socially
Perceived bias can be just as damaging as actual bias, so Staff must actively avoid even the appearance of favoritism.
3.3 No Harassment or Discrimination
Staff must never harass, insult, degrade, or discriminate against players.
This includes:
Hate speech
Slurs
Targeted hostility
Bullying or repeated antagonism
Sexual harassment or inappropriate behavior
Staff must maintain a standard of respect even when dealing with disruptive players.
4. General Conduct & Representation
4.1 Representing the Server
Staff implicitly represent the server in external spaces (Discords, social media, forums, etc.) and must act accordingly.
Staff should avoid:
Public drama
Flame wars
Making server staff look corrupt or childish
Aggressive or insulting behavior while identifiable as Staff
4.2 Professionalism
Staff should communicate clearly and respectfully, especially during:
Rule enforcement
Conflict resolution
Player reports
Public announcements
Staff are expected to remain calm even when players are angry, provocative, or unfair.
5. Honesty & False Information
Staff must never spread, publish, fabricate, exaggerate, or knowingly promote false information regarding:
The server
Players
Staff members
Evidence or investigations
Logs, screenshots, or conversations
5.1 Evidence Integrity
All evidence must be genuine and unedited except for privacy redactions approved by policy.
Staff may not:
Falsify logs
Misquote private messages
Create misleading screenshots
Manufacture claims to justify punishment
Trust is essential to moderation. Dishonesty undermines the legitimacy of Staff entirely.
6. Personal Gain & Corruption
Staff are both volunteers and employees and must not receive compensation or out-of-game benefits in exchange for Staff action.
Staff must not:
Accept bribes
Trade moderation outcomes for items/money/favors
Offer protection or “immunity”
Use Staff powers to enrich themselves or their group
Permitted exceptions may exist only through regulated, transparent programs (such as bug bounties or approved server rewards).
7. Conflicts of Interest
A Conflict of Interest exists when a Staff member could benefit personally, or when their friends, nation, group, or allies could benefit, from a Staff decision.
Examples include:
Investigating your own nation
Handling a report involving your friend
Deciding punishment for an enemy group
Resolving disputes where you have personal involvement
7.1 Required Action
When a conflict exists, Staff must:
Disclose it to other Staff when appropriate
Abstain from decision-making when possible
Pass the case to a neutral Staff member
If abstaining is not possible (due to lack of available Staff), the Staff member must:
Seek oversight
Document actions clearly
Avoid punishments without review
8. Confidentiality & Private Information
Staff will often gain access to sensitive or private information through their duties. This information must be protected.
Confidential information includes:
Private staff discussions
Ticket reports
Internal logs and tools
Player reports and investigations
Screenshots/videos obtained through moderation
Player personal details or private messages
Non-public server information
8.1 Prohibited Conduct
Staff may not:
Leak internal staff chat content
Reveal confidential discussions
Share private player information publicly or privately
Use confidential information to gain advantage in-game
Share logs or investigation materials unless required by policy
8.2 Need-to-Know Principle
Confidential information should only be shared:
With Staff who require it for moderation purposes
Through official staff channels
Staff must treat all internal matters as strictly need-to-know.
9. Moderation Conduct Standards
Staff must enforce rules in a way that is fair, consistent, and respectful.
9.1 Neutrality
Staff should remain neutral during disputes and avoid taking sides based on:
Politics
Personal relationships
Nation affiliation
Social popularity
9.2 Respectful Handling of Players
Even when players are rude or uncooperative, Staff must:
Avoid escalating
Avoid insults or mockery
Avoid retaliatory punishments
Keep responses focused on behavior and rules
9.3 Proper Use of Tools and Powers
Staff tools must be used only for legitimate moderation purposes.
Staff must not:
Spawn items, ranks, perks, or advantages unfairly
Teleport, inspect inventories, or use admin tools for curiosity
“Test” commands on players without consent
Use tools to influence gameplay outcomes
9.4 Avoiding Public Arguments
Staff should not engage in long public debates over punishments or moderation decisions.
If a player disputes a decision, Staff should redirect them to:
Proper appeal channels
Tickets
Admin review
Staff should not “fight” players in public chat.
10. Privacy & Transparency Balance
Staff must balance transparency with confidentiality.
10.1 What Staff Should Be Transparent About
When possible, Staff should be able to explain:
What rule was broken
What action was taken
What general reasoning was used
10.2 What Staff Must Not Reveal
Staff should not publicly reveal:
Detailed evidence logs
Reporter identities
Internal staff votes or arguments
Private player messages
Sensitive investigative methods
Transparency should never come at the cost of privacy or security.
11. Reporting, Documentation, and Escalation
11.1 Accurate Reporting
Staff must document rule violations honestly and clearly.
Reports should include:
The rule broken
Evidence
Date/time context
Staff action taken
Relevant notes for future reference
Staff must never misrepresent incidents.
11.2 Chain of Command
Staff must follow the server’s escalation structure.
If a situation is beyond your authority, you must escalate it to the appropriate level rather than improvising punishments.
Examples include:
Major bans
High-profile disputes
Allegations involving Staff
Technical abuse or exploit incidents
11.3 Handling Staff Misconduct
If a Staff member is suspected of misconduct:
It must be escalated to higher Staff or administrators
It should not be handled through gossip or public accusations
It must be documented professionally
Staff must not “cover” for other Staff or suppress legitimate complaints.
12. Expected Staff Attitude
Staff should strive to be:
Calm under pressure
Helpful to new players
Mature in conflict
Firm but fair in enforcement
Transparent where possible
Private where necessary
Staff should always remember that moderation is not about “winning,” but about maintaining a healthy server environment.
13. Enforcement
Violations of this will result in:
Suspension of permissions
Removal from Staff roles
Server bans in many cases
Staff are not immune from punishment and are to be held to stricter consequences due to their responsibility and access.
© 2026, Hytale Medieval Roleplay Survival.