"Getting Started"

The 3 systems that affect every player immediately:

Simple Claims, Teleporting Essentials, & Barter Chest

Simple Claims Guide

Simple Claims is the land-protection system used on our server to protect your builds, villages, kingdoms, and roleplay areas from unwanted interaction.

It allows you to claim chunks of land, manage parties (your kingdom/group), and control who can build or interact inside your territory.

Text Guide:

🧱 What Is a Chunk?

A chunk is a square section of land. When you claim a chunk:

Other players cannot break blocks

Other players cannot place blocks

Other players cannot interact with protected blocks

Unless they are in your party or are given permissions


👑 Parties (Your Kingdom / Group)

A Party is your claim-owning group.
If you want land protection, you must be in a party.

You can:

- Create a party

- Invite members

- Add allies

- Configure permissions

- Claim land together


🗺️ Claiming Land

Quick GUI

/sc

Opens the Quick Claiming GUI.

Claim the Chunk You're Standing In

/sc claim

Claims your current chunk.

If you don’t have a party, one will be automatically created.

Claims cost playtime-earned claim blocks.

Unclaim a Chunk

/sc unclaim

Removes protection from the chunk.

Must belong to your party.


👥 Party Commands

Main party command:

/scp

Create a Party

/scp create

Creates your party and opens the Party Management GUI.

Open Party Management

/scp

From here you can:

Edit permissions

Manage members

Manage allies

Configure party settings

Invite a Player

/scp invite <player_name>

Example:

/scp invite Arthur

Accept an Invite

/scp invite-accept

Leave a Party

/scp leave

If you are:

Owner → Ownership transfers to the next member (allegedly, doesn't work in testing)

Only member → Party is deleted and all claims are removed


⚔️ Allies System

You can set other parties as Allies.

Allies can:

- Access certain permissions (depending on your settings)

- Help build or interact in your claims (if allowed)

Perfect for:

- Kingdom alliances

- Trade partners

- Military allies

- Shared towns


🔐 Protection Features

Claims protect against:

- Block Breaking

- Block Placing

- Block Interaction

Party owners can:

- Enable/disable protections

- Configure member permissions

- Configure ally permissions


🗺️ Claim Map

The mod includes a custom Hytale Map that shows claimed chunks.

It allows you to:

- See your territory

- See party claims

- View borders clearly


✨ Particle Borders

Chunk borders will display particle outlines to help you see claim boundaries, align builds, and avoid building outside your land.


🏰 'Hytale Medieval Roleplay Survival' Guidelines for Claims & Expansion

Each group starts with 25 chunks to claim with. To keep the server fair and rewarding, parties can level up over time and unlock higher chunk claim limits.

Admins will review your settlement based on the following criteria:

✅ Settlement Rating Criteria

- Population: number of unique players in the party who play (not a heavy consideration, bet helps)

- Infrastructure Points: number of builds completed

- Economy: number of player-run shops, trades, or market stalls

- Activity: total party playtime

- Aesthetic / Build Quality: optional staff approval (mainly for higher tiers)

As your settlement meets goals and expands, you will be promoted to the next tier and rewarded with more claim chunks.

🏰 Settlement Tiers & Claim Limits

- Camp: 25 chunks

- Village: 40 chunks

- Town: 65 chunks

- City: 95 chunks

- Realm: 130 chunks

- Kingdom: 180 chunks

- Empire: 250+ chunks

⚠️ Reminder: Promotions are earned through real growth and activity. This system is meant to reward settlements that build, expand, and contribute to the world.

Please keep your claims a moderate ways away from spawn. Go explore the world!


💡 Pro Tips

Claim land before building.

Expand your territory gradually.

Use allies for diplomacy.

Manage permissions carefully.

Don’t trust everyone with build access.

Teleporting Essentials

Teleporting Essentials adds a travel systems to the server, allowing you to set homes, teleport to allies, and travel across the world more efficiently while keeping roleplay balance.

Text Guide:

📌 Set a Home

/sethome [name]

Saves your current location.

If no name is given, it sets your default home.

You may set multiple named homes (depending on rank).

Examples:

/sethome

(Sets default home)

/sethome castle

(Sets a home named "castle")


🚪 Teleport to a Home

/home [name]

Teleports you to your saved home.

If no name is provided, you’ll go to your default home.

Examples:

/home

(Teleports to default home)

/home castle

(Teleports to "castle")


📜 View Your Homes

/homes

Shows all your saved homes.

Includes coordinates.

This message is private.

Use this if you forget what you named a home.


🧹 Delete Homes

/homewipe [name]

Deletes a specific home.

If no name is provided, all homes will be deleted.

Examples:

/homewipe castle

/homewipe

⚠️ Deletes ALL your homes.


🧍 Player Teleport Requests

Teleport directly to another player, only if they accept.

📡 Request to Teleport

/tpr <player>

Sends a teleport request to that player.

Example:

/tpr Arthur

They will receive a request notification.


✅ Accept a Teleport Request

/tpa

Accepts the most recent teleport request sent to you.

The requesting player will teleport to your location.

Barter Chest

BarterChest allows players to turn ordinary chests into fully functional player-run barter shops! No coins, no virtual currency, no admin economy.

Text Guide:

🔨 How To Create a Shop

Step 1 — Craft a Barter License

You must first craft a Barter License.

Recipe:

5 × Linen Scraps

1 × Gold Bar

Crafted at a Workbench

Once crafted, you’re ready to open a shop.


Step 2 — Claim a Chest

Place a chest inside your claimed land (see SimpleClaims).

Hold the Barter License.

Right-click the chest.

The chest is now converted into a Barter Shop.


Step 3 — Configure Your Listing

An intuitive UI will open.

You will:

- Select the item you are selling

- Set the quantity per trade

- Select the item you want in return

- Set the required quantity

Example:

Selling: 16 Iron Ingots

Want: 4 Gold Bars


Step 4 — Stock the Chest

Place the items you are selling into the chest.

(If the chest is empty then customers cannot buy. The shop remains visible but inactive.)

Once stocked, you’re open for business!

© 2026, Hytale Medieval Roleplay Survival.